Development Īfter the Sequel was created by Felipe Daneluz (known on the Internet as “LakeFeperd”), a student from São Paulo, Brazil. After its defeat, Sonic and Tails fly aboard the Tornado once more-the segue into the events of Sonic the Hedgehog 3. He fights the robot, created by Eggman as the game’s final boss. Sonic retrieves the Emeralds and uses them to become Super Sonic. They trace the feathers to Eggman’s bird-like robot, which is guarding the Emeralds. They board another of Eggman’s airships and complete another zone, whereupon they find another feather. In Parhelion Peak, the game’s snow zone, Sonic and Tails notice a feather float down from the sky. Destroying one of Eggman’s robots lets Sonic see its internal architecture, including a screen that shows Eggman’s plans to create an empire and drop a floating island into the sea. They continue through the forest and find ghosts that frighten Tails. Together with Mighty the Armadillo, they destroy his machinery and stop the operation. They follow Eggman to a forest, where he leads a massive logging operation. The two travel through more zones and fight Eggman at the end of each one. Sonic escapes and sets out with Tails to recover the Emeralds. The robot ensnares Sonic in a forcefield while Eggman steals Sonic’s Chaos Emeralds. After completing the first zone, Sonic finds a robot resembling Tails-a trap sprung by Eggman. Beginning from this point, After the Sequel depicts Sonic and Tails noticing a forested island and deciding to make a landing and explore. Īt the end of Sonic the Hedgehog 2, Sonic and Tails fly over the ocean in Tails’ biplane, the Tornado, after defeating Doctor Eggman. The “Beam” power-up for Sonic and the “Mirror” power-up for Tails are borrowed from and credited to Nintendo’s Kirby series. The game also features power-ups throughout its zones, which are activated with the “X” key: these include typical Sonic power-ups such as shields and extra lives, as well as new ones. Conversely, collecting 100 rings gets the player an extra life, and completing an act with 50 takes the player to a special stage, where they can collect rings for extra lives. Being hit while carrying no rings, being crushed by an obstacle, or falling into a bottomless pit causes the player to lose a life running out of lives results in a game over screen, after which the player must restart the zone from act one. The player collects rings in zones and boss fights as a form of health: upon being hit by an enemy or harmful obstacle, the player’s rings will scatter and can be recollected. The zones are based on various themes, including haunted houses, cities, magma caverns, winter theme parks, and sugar processing plants. These zones are designed for fast-paced gameplay, featuring typical Sonic obstacles such as bottomless pits and vertical loops. The game takes place in seven levels, known as zones, each divided into three acts followed by a boss fight with Doctor Eggman. Both characters can move left and right with the arrow keys and jump with the “Z” key Tails can also fly to reach areas Sonic cannot. As such, it lets the player control either the blue hedgehog Sonic or his orange fox friend Tails. Sonic stands on a platform in Act 1 of the second zone, Sugar SplashĪfter the Sequel is a 2D platformer in the style of the Sonic games for the Sega Genesis. The trilogy of Before the Sequel, After the Sequel, and their successor Sonic: Chrono Adventure performed unusually well for fangames, having been downloaded 120,000 times by March 2014. The game was very well received by video game journalists, who lauded its preservation of retro Sonic gameplay and its electric, 1990s-style soundtrack. It was released as a free download for Microsoft Windows personal computers on June 15, 2013. Like its predecessor, After the Sequel stars Sonic the Hedgehog and his sidekick Tails in a quest to retrieve the Chaos Emeralds from Doctor Eggman.Īfter the Sequel was inspired by Sonic Heroes and other games both inside and outside the Sonic series, and it was developed with Sonic Worlds, an engine based in Multimedia Fusion 2 that reduces the amount of computer programming involved in game creation. Daneluz’s second Sonic game, it follows Sonic: Before the Sequel, which is set between the original Sonic the Hedgehog and Sonic the Hedgehog 2. It is an unofficial game based on the Sonic the Hedgehog series and set between the official games Sonic the Hedgehog 2 and Sonic the Hedgehog 3. Sonic: After the Sequel is a 2013 platform video game created by Brazilian student Felipe Daneluz (LakeFeperd).
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