![]() I will see you all again next time for the 1.2 Patchnotes. Thank you again to all of you who participated in the Open Beta. This could frequently lead to battles lasting forever as both sides would just keep cycling in more and more troops effectively making the front unable to move. Now in the Battle Tab, next to the Start of Battle number of soldiers, there is now an information icon that allows you to see how the size of the battle is being determined.Īdditionally, we have included a tracker for the amount of men that have become Demoralized in battle and are no longer able to participate in the battle.įinally the last change we have added to the battles is that the number of troops will no longer sporadically jump up from barracks hiring new soldiers. Swapping out Artillery, Reconnaissance or Specialist Companies will not reset the primary modifier like it did previously.Īnother change we did was to the amount of information given to the player when there is an ongoing battle. If you swap out both a primary and secondary Production Method at the same time, it will combine to a 100%. This modifier is only a 20% reduction in the offense and defense of your units. The modifier has been increased from 75% to 80%, however there is now a second modifier for all the secondary Production method groups. Let's start with the changes to the Equipment Adjustment Modifier for military buildings when switching Production methods. These are the changes to the Equipment Adjustment modifier for military buildings, better information regarding selection of units and stopping reinforcements from joining during active battles. Misc Quality of LifeIt’s time to move on to the Quality of Life changes. If no Strategic Objective is placed then it will default to the closest Wargoal. The group of provinces will be selected based on whether you have a strategic objective for a front or not. When choosing a battle location, a handful of the nearest province will be picked out and then the battle will be selected to take place at one of them. We added a way to check the distance to either the Strategic Objective or the Wargoals. For this we have implemented additional checks and Strategic Objectives, which we will talk about later. The final big change is the province selection.
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